About This Game In Creatura, design and take care of enclosures full of animals and plants grown from scratch, using scientifically accurate natural/artifical selection and DNA editing. Make an epic journey over billions years of evolution, from single cell organisms sharing water with algae, to complex animals living in lush gardens. Manage and recreate fully customizable vivariums, while carefully balancing biomes characteristics to sustain perfect ecosystems. Fulfil unique almanac with species yet to be discovered, and edit your own fauna & flora with authentic DNA editor, learning how modern tools and techniques like CRISPR and GMO work in detail.Creatura has one, open-ended "sandbox-like" gameplay mode, with beautiful bonsai experience of any vivarium you can think of. Sell plant cuttings to buy decorations and consumables, research fauna & flora to unlock advanced DNA editing methods, and with enough patience and luck, grow rare and unique specimens for trading. Or just watch the grass growing, with up-to-date biology research based on Charles Darwin and Gregor Mendel legacy, it's all science after all. Use artificial selection to grow any possible plant out of billions of combinations, or utilize natural selection to breed unique animals, dependent on adapting to their environments. Learn how to edit DNA, understand concepts like genomes, genotypes & gene sequencing, and apply your own changes to codons using GCAT system and authentic DNA editor. Control the time to watch hundreds of plants and animals evolve in just seconds by utilizing up to 1000x time-lapse, in highly optimized and smooth gaming experience. Manage a fully simulated virtual aquarium/terrarium. Use consumables and decorations to control pH, adjust temperature and water levels to maintain proper humidity. Customize the tank stands, rims and lids, change the water, ground and background color, shape the ground, water level, and decorate it with wide range of possible decorations. Grow and breed specimens until mutating the rare and unique variations to make your vivarium even more special, or to sell/trade them for great profit. Discover millions of possible plants and animals, name them and put in almanac to document your evolutionary journey. Create the most visually stunning virtual bonsai aquariums/terrariums, in a relaxing and educational gaming environment without any fail conditions. Use or make your own texture packs (with Steam Workshop support) for even more unique experience. 7aa9394dea Title: CreaturaGenre: Casual, Indie, Simulation, Strategy, Early AccessDeveloper:Koksny.comPublisher:Koksny.comRelease Date: 29 Oct, 2018 Creatura Full Crack [cheat] criatura mitológica protectora de los bosques. creatura translation. creature 2011. creature 3d lip lock. creatura più grande mai esistita. creatura habitada acordes. creature 4d full movie. creatura dei ghiacci. criatura significado. creature in the well. creature 3d part 5. creature 3d naam-e-wafa. creatura 1988. creatura meaning. creature 3d x. kappa creature. creature 3d characters. criatura editora. creature hindi mp3.com. la criatura bebe. creature geek. criatura sombria torrent. creatura weert. creature mac crack. creature 1985. ark creature download disappear. creature in spanish. creature 3d english songs download. creature 2d. creature 3d download songs. creatura umana. divina creatura torrent. creature quest best creatures. creatura zoo romania. creature 3d bgm ringtones. creature 3d images hd. creature 3d 9xmovies. creatura degli abissi. creature goggles. creature in hindi movie. creatura più forte di magic. creatura noptii trailer. creature 3d bipasha basu. creatura horror. criatura biblia. creature framework. creatura nely cab pdf. la creatura know your meme. creature junji ito. creature 3d 320kbps songs. creature fear lyrics. meravigliosa creatura mp3 free download. creature vr. rara criatura encontrada en el mar. creatura abissi. creature 3d ringtones free download mp3. creatural meaning. creature film. creature netflix. creature 720p download. creature hindi movie songs download. creature 3d comedy. creature 3d sawan aaya hai (unplugged). download creature of the night mp3. creature 3d 720p download. creature hindi movie cast. creatura etsy If you like genetics and evolution, this game is for you! sure its has its bugs, but what good games don't.11\/10 Would Recommend. If you like genetics and evolution, this game is for you! sure its has its bugs, but what good games don't.11\/10 Would Recommend Update 0.63: - Implemented ambient occlusion- Implemented high definition shadows- Implemented plant shaders variations- Biome characteristics are now permanent- Decorations affect now water acidity levels- Credits are now depleting when buying items in shop- Textures and shadow quality can be now set in Options- Items can be now bought only if player has enough credits- Refactored system options and settings into discrete controller- Fixed crash when saving on accessing temporary file - Fixed decorations not saving animal home stateHotfix 0.63a- Implemented fog- Implemented water tannins- Decorations can be now stacked on each other- In-game prices use now commas for large numbers- Biomes moisture level is now water volume dependent- Biomes temperature can be now changed in vivarium tab- Fog now spawns depending on moisture and temperature- Plants seed spawn range can be now changes for growing plants- Plants seed spawn range is now always displayed when holding cutting- Fixed ground not colliding after spawning new tank with customized ground- Fixed plant color inheriting if cuttin node with multiple color mutations- Fixed decorations not growing algae after loading game- Fixed ground color not loading properlyHotfix 0.63b- Decorations outline is now visible on top of everything else- Fixed root plant nodes randomly recombining empty meshes- Fixed animals eating parent plant nodes- Fixed plants randomly stopping growing- Refactored materials management into discrete method. Update 0.52: - Implemented tasks and tutorials- Implemented algae and grass type plants- Implemented research experience and leveling system- Plants with hollow tissue are now enabled- Animals family list can be now ordered by drag & drop- Animals can be now selected to create new active families- Algae mutates now into grass if it’s not growing underwater- Algae spawns now randomly, and when no other algae is growing- Plants spawn now from algae when there are no other growing plants- Plants can now mutate tissue type (softwood/hardwood) only on leaf nodes- Animals spawn now with different possible material overlay (skin/scales/fur)- DNA sequencing duration and completeness is now research level dependent- DNA appliance tools have now different properties and are research level dependent- Fixed crash when opening research tab without any specimen selected- Fixed sponges and eucariotas not saving/loading in research atlas- Optimized object pooling by utilizing pool states queues- Optimized memory allocations by pooling plant material arrays- Optimized memory allocations by caching time returning methods- Optimized memory allocations by pooling plant spawner operator arrays- Improved framerate by generating plant colliders only on demand - Improved responsivity by decreasing default resolution of grass imprints- Refactored plants collision data and methods to use local space coordinates- Refactored plant caching to something hopefully making more sense- Refactored cursor states into discrete methodHotfix 0.52a:- Fixed tasks and dialogues counter not resetting when generating new tanks- Fixed plant colliders not working properly when cutting from context menu- Fixed plant colliders not generating without mouse-in/mouse-out- Fixed reshaping ground while holding shift not workingHotfix 0.52b:- Implemented exceptions/crash handler and automated bug reporting- Fixed sponges keeping highlighted state after cursor hovers out- Fixed crash when highlighted plant changed material count- Fixed animal families living in already occupied safespot- Fixed tutorial tasks toggle option not working- Fixed cellular species generation in almanacHotfix 0.52c:- Enabled Steamworks- Fixed crash when decaying animal without family searched for home- Fixed plant spawner int/bool pools not depooling for childless plants- Fixed plant cuttings floating around after animals start eating them- Fixed global inventory slots not generating plant meshes on load- Fixed crash when saving plant growing from unloaded decoration- Fixed sponges not resetting their position after being dropped- Fixed dropped consumables not being possible to grab again- Fixed crash when plant cutting collider has no game object- Fixed crash on storing items in last global inventory slot- Fixed issues with moving growing plantsHotfix 0.52d:- Sponges can’t be now kept in inventory- Fixed crash when trying to move plant without matching collider- Fixed crash when handling plant cuttings while animals eat- Fixed handling plant cuttings and animals in Research tab- Fixed crash when handled sponge lost highlighted state - Fixed animals not storing almanac species IDHotfix 0.52e:- GPU name is now reported on crash to resolve compatibility issues- Fixed crash when using already open context menu after handling new object- Fixed crashes when flower/fruit animator did not get unloaded on depooling- Fixed selecting always first animal in family when clicking on live animal- Fixed sponges retaining original planting position after colony dies off- Fixed crash when generating new tank after setting up DNA markers- Fixed crash when setting up DNA markers after generating new tank- Fixed plant cache ID mismanagement resulting in various crashes- Fixed animals sharing found objects list while pathfinding- Fixed crash when using consumable with one use left- Fixed crashes when cutting grown plants- Refactored grabbing and dropping objects into discrete methods- Refactored growing plant caching to singleton methodHotfix 0.52f:- Implemented new default plant templates- Ordovician spawn live complexity is now enabled - Saved states from previous versions have been wiped- Plants can no longer grow on decorations, unless they are algae/grasses- Fixed crash when plant targeted by animal for food changed cache state- Fixed various crashes related to plant caching and cache management- Fixed decorations not resetting home status on animal family death- Fixed reflections in main menu not generating on camera transition- Fixed possibility of applying DNA change without active specimen- Fixed crash when resizing decorations using context menu- Fixed low framerate when animal died with enabled overlay- Fixed order of handling plants when using context menu- Fixed animal UID assigning by using discrete methodHotfix 0.52g:- Implemented legacy compatibility support for DirectX 10 and OpenGL 4.3 GPUs- Side reflections can be now toggled from graphics menu options- Plant imprints on ground can be now toggled from graphics menu options- Fixed crash when generating new tank with active plant cutting in research tab- Fixed crash when loading game state with non-consecutive animal family IDs- Fixed crash when clicking on decoration after handling consumables- Fixed crash on startup for platforms not supporting compute shaders- Fixed crash when loading game state while/after using research tab- Fixed plant cache mismanagement causing multiple crashes- Fixed crashes related to animal handling in research tab. Update 0.45: - Implemented active animals list- Implemented detailed information overlay- Sponge DNA now mutates- First sponge DNA is now randomly generated- Water surface is now reflected in tank side reflections- Animals inherit now DNA from common ancestor sponge- Plant textures support now HD resolutions (not included, up to 4k)- Plant textures can now exceed (ad infinitum) old maximum limit of 64- Plant textures are now stored in texture arrays instead of texture atlases- Fixed visual differences between reflected ground shader and ground shader- Fixed plants edges visual issues when camera is highly zoomed out- Fixed animals not updating safe-spot if new decorations is available- Fixed animals feeding on plants that are out of pathing reach- Fixed crash when editing DNA of only fruit/flower with stalk- Fixed decorations not showing up in tank side reflections- Fixed reflected ground seams visibility on edges- Fixed sponges transparency issues- Improved back ground reflection depth and opacity gradientHotfix 0.45a:- Fixed animal DNA scrambler using plants value tables- Fixed cleaning sponge showing on decorations on every left click - Fixed crash when moving decorations with growing uncached plants- Fixed animals color not being read properly from DNA after mutations- Fixed animals overlay UI misalignment on resolutions other than 720p- Fixed plants growing on moved decorations visually glitching out after taking cuttingHotfix 0.45b:- Sponges will now die off if out of the water- Fixed crash when expected animal path is too short- Fixed camera locking up and misbehaving after alt-tabbing - Fixed ground navigation mesh not generating after loading game- Fixed sponges Z-index issues when rendered over or under water- Fixed crash when trying to store decorative objects in permanent inventory- Improved pathing lookups for random underwater positions. Random Crashes in 0.62: EDIT 25.04.19: The issue has been fixed in latest revision.EDIT 22.04.19: Hotfix 0.62d has been issued, i'll be monitoring crashes to check if the following issue has been solved. There is now new tutorial in game, happy crashing it.Hello folks, the case of following crash...ArgumentOutOfRangeException: Argument is out of range. (...)CAT_XriumController.CAT_PlantCombineMultimaterialMeshes (...)...is still being investigated, and will get hotfixed as soon as i can localize the issue. Unfortunately, even with patient help of our testers, the crash happens very inconsistently and randomly (On same save it can happen in very first minutes, or doesn't crash for hours), but before update 0.63 the issue should hopefully get fixed.Meanwhile, please save often, as no other workaround is known. Sorry for the inconvenience.. Update 0.44: - Flatworms now reproduce- Flatworms feed now on plants- Flatworms have now life cycle- Flatworms rest now when fatigued- Flatworms generate now homespot for resting- Flatworms spawned from sponges have now spawning animation- Sponges spawn now only underwater- Fixed plants sometimes visually duplicating some nodes after taking cutting- Fixed decorations being uncleanable after using utility to stop algae growth- Fixed crash when using DNA editor without plant loaded into it- Fixed flatworms not moving properly at high time speedsHotfix 0.44a:- Implemented new AI for animals- Animals are using now character controllers instead of rigid-bodies to move- Animals pathfinding is now based on Dijkstra algorithm instead of Unity build-in navigation- Fixed animals getting stuck on corners and ground- Fixed flatworms pathing to plants that don’t grow underwater- Fixed decorations not settling up correctly after touching ground- Fixed plant cuttings not retaining previous cut visuals from cut plant - Fixed crash when sponge would spawn flatworms when other were alive- Fixed plant cuttings sometimes visually not removing cut node from plants- Fixed multiple crashes when quickly taking consecutive fruit/flower cuttings- Fixed crash when fruit/flower got disabled after the node it was growing from- Fixed animal home position not updating properly after changing ground shape - Optimized animals target defining by utilizing callback coroutine pathfind computationHotfix 0.44b:- Fixed animals not checking for possible decoration safe zone- Fixed flatworms pathing million years prematurely out of water- Fixed cached root node visually disappearing after taking cutting- Fixed animals moving to food path start after reaching end on medium time speed. Creatura is now available for Linux and SteamOS!: NINJA UPDATE: It seems most issues are fixed, but for reasons i don't fully understand - please go to Creatura properties and select "Verify Integrity of Game Files", or else textures can glitch out. NINJA EDIT: Hey folks, i'm aware of the wall of crashes on startup, in the upcoming hours please expect revisions to fix that terrible mess. Sorry to everyone affected!With update 0.6, Creatura has been ported to Linux and SteamOS systems, without missing any features from Windows version.If possible in future, the default renderer for Creatura under Linux will be Vulkan, however right now Creatura starts in OpenGL mode. Vulcan mode can be forced as command line argument, if your GPU supports it. In case of any issues, feel free to report them on our official Discord channel, and any discovered platform specific crashes should get resolved in upcoming updates.. Update 0.43: - Implemented basic flatworms- Decorations can be now cleaned with left mouse button, without holding CTRL- Fixed default settings not loading correctly- Fixed sponges rendering always over water- Fixed interface hiding button/key not working- Fixed permanent inventory to work with new save data format- Fixed multiple issues with taking cuttings from other cuttings- Fixed random crashes after taking cutting due to bad caching- Fixed crash if game state data file was empty or not compatible- Fixed load slots position displacement when opening Continue menu- Fixed single node plants appearing cut at top after completing growth- Fixed camera not acting properly after alt+tab until pressing key modifierHotfix 0.43a:- Fixed crash when clicking in decoration context menu outside of decoration- Fixed plants sometimes visually glitching after moving
Creatura Full Crack [cheat]
Updated: Mar 15, 2020
Comments